INVESTU MOBILE & UX DESIGN
MY ROLE
Research, Ideating, Branding & Developed Hifi Prototypes
TEAM
3 Designers
DURATION
8 - 10 Weeks
TOOLS
Crafting an engaging investing education app to teach teenagers essential financial skills to last a lifetime✨
Nearly half of Gen Z is turning to social media for investing advice despite ranking as one of the least trustworthy sources.
Personally, I struggled financially because I lacked a mentor at home, received no guidance in school, and found online resources overwhelming and conflicting.
These shared struggles prompted each member of our team to embark on a research journey.
Camilla
18 years old
James
22 years old
1. There is an overwhelming amount of information that becomes intimidating.
2. Young people are scared and confused when it comes to investing.
3. Schools are not providing inept education on investing.
Based on the data collected, Nick Young was created to further understand and empathize with our users.
Investing sounds scary and foreign, but Nick is eager to learn.
Currently works at the grocery store to save money for school.
Grew up in a low-income household but dreams of more.
Is a straight A student and leader of the debate team.
Hopes to graduate University debt free.
Wants to be responsible financially.
Hopes to individually support himself.
Has a fear of risking money.
Finds too much contradictory info available online.
He does not know where to start and has no guidance.
IDEATION
How might we create an engaging and interactive app that empowers teenagers to confidently learn, invest, and build strong financial foundations?
InvestMate
Stock Market
Simulator
Andrei Jikh
(Youtube)
CBC Street Cents
(TikTok)
of users were able to navigate to different subjects from homepage.
Iteration 1
The game-map of user's main subject (Real Estate) began as the homepage but after testing, the "select subject" reverted to homepage.
of users were able to follow through module 1 with no issues.
Iteration 1
Iteration 2
Users reported a need for back button.
5 more young adults were interviewed with a 100% success rate for each of the tasks using mockups from iteration 2!
Game Flow
Each subject has an associated game map. User's reported a preference to flow from subject to the game map, rather than vice-versa.
Tutorial
Users struggled navigating without instruction. Therefore a simple tutorial section was added to guide users.
Progress Bar
Upon feedback users enjoyed tracking their progress but wanted to view their progress at the quiz section separate from the learning.
InvestU